added node modules back to the example bot, so it exports with the required modules

This commit is contained in:
HerpieDerpie@example.com
2024-01-11 12:24:02 +01:00
parent 224898afac
commit 86e8124085
5452 changed files with 541935 additions and 3 deletions

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ISC License
Copyright (c) 2021 Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.

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# Buffer for Array
Buffer for Array (B4A) provides a set of functions for bridging the gap between the Node.js `Buffer` class and the `Uint8Array` class. A browser compatibility layer is also included, making it possible to use B4A in both Node.js and browsers without having to worry about whether you're dealing with buffers or typed arrays.
## Installation
```sh
npm install b4a
```
## API
#### `b4a.isBuffer(value)`
See https://nodejs.org/api/buffer.html#static-method-bufferisbufferobj
This will also return `true` when passed a `Uint8Array`.
#### `b4a.isEncoding(encoding)`
See https://nodejs.org/api/buffer.html#static-method-bufferisencodingencoding
#### `b4a.alloc(size[, fill[, encoding]])`
See https://nodejs.org/api/buffer.html#static-method-bufferallocsize-fill-encoding
#### `b4a.allocUnsafe(size)`
See https://nodejs.org/api/buffer.html#static-method-bufferallocunsafesize
#### `b4a.allocUnsafeSlow(size)`
See https://nodejs.org/api/buffer.html#static-method-bufferallocunsafeslowsize
#### `b4a.byteLength(string)`
See https://nodejs.org/api/buffer.html#static-method-bufferbytelengthstring-encoding
#### `b4a.compare(buf1, buf2)`
See https://nodejs.org/api/buffer.html#static-method-buffercomparebuf1-buf2
#### `b4a.concat(buffers[, totalLength])`
See https://nodejs.org/api/buffer.html#static-method-bufferconcatlist-totallength
#### `b4a.copy(source, target[, targetStart[, sourceStart[, sourceEnd]]])`
See https://nodejs.org/api/buffer.html#bufcopytarget-targetstart-sourcestart-sourceend
#### `b4a.equals(buf1, buf2)`
See https://nodejs.org/api/buffer.html#bufequalsotherbuffer
#### `b4a.fill(buffer, value[, offset[, end]][, encoding])`
See https://nodejs.org/api/buffer.html#buffillvalue-offset-end-encoding
#### `b4a.from(array)`
See https://nodejs.org/api/buffer.html#static-method-bufferfromarray
#### `b4a.from(arrayBuffer[, byteOffset[, length]])`
See https://nodejs.org/api/buffer.html#static-method-bufferfromarraybuffer-byteoffset-length
#### `b4a.from(buffer)`
See https://nodejs.org/api/buffer.html#static-method-bufferfrombuffer
#### `b4a.from(string[, encoding])`
See https://nodejs.org/api/buffer.html#static-method-bufferfromstring-encoding
#### `b4a.includes(buffer, value[, byteOffset][, encoding])`
See https://nodejs.org/api/buffer.html#bufincludesvalue-byteoffset-encoding
#### `b4a.indexOf(buffer, value[, byteOffset][, encoding])`
See https://nodejs.org/api/buffer.html#bufindexofvalue-byteoffset-encoding
#### `b4a.lastIndexOf(buffer, value[, byteOffset][, encoding])`
See https://nodejs.org/api/buffer.html#buflastindexofvalue-byteoffset-encoding
#### `b4a.swap16(buffer)`
See https://nodejs.org/api/buffer.html#bufswap16
#### `b4a.swap32(buffer)`
See https://nodejs.org/api/buffer.html#bufswap32
#### `b4a.swap64(buffer)`
See https://nodejs.org/api/buffer.html#bufswap64
#### `b4a.toBuffer(buffer)`
Convert a buffer to its canonical representation. In Node.js, the canonical representation is a `Buffer`. In the browser, the canonical representation is a `Uint8Array`.
#### `b4a.toString(buffer, [encoding[, start[, end]]])`
See https://nodejs.org/api/buffer.html#buftostringencoding-start-end
#### `b4a.write(buffer, string[, offset[, length]][, encoding])`
See https://nodejs.org/api/buffer.html#bufwritestring-offset-length-encoding
#### `b4a.writeDoubleLE(buffer, value[, offset])`
See https://nodejs.org/api/buffer.html#bufwritedoublelevalue-offset
#### `b4a.writeFloatLE(buffer, value[, offset])`
See https://nodejs.org/api/buffer.html#bufwritefloatlevalue-offset
#### `b4a.writeUInt32LE(buffer, value[, offset])`
https://nodejs.org/api/buffer.html#bufwriteuint32levalue-offset
#### `b4a.writeInt32LE(buffer, value[, offset])`
See https://nodejs.org/api/buffer.html#bufwriteint32levalue-offset
#### `b4a.readDoubleLE(buffer[, offset])`
See https://nodejs.org/api/buffer.html#bufreaddoubleleoffset
#### `b4a.readFloatLE(buffer[, offset])`
See https://nodejs.org/api/buffer.html#bufreadfloatleoffset
#### `b4a.readUInt32LE(buffer[, offset])`
See https://nodejs.org/api/buffer.html#bufreaduint32leoffset
#### `b4a.readInt32LE(buffer[, offset])`
See https://nodejs.org/api/buffer.html#bufreadint32leoffset
## License
ISC

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const ascii = require('./lib/ascii')
const base64 = require('./lib/base64')
const hex = require('./lib/hex')
const utf8 = require('./lib/utf8')
const utf16le = require('./lib/utf16le')
const LE = new Uint8Array(Uint16Array.of(0xff).buffer)[0] === 0xff
function codecFor (encoding) {
switch (encoding) {
case 'ascii':
return ascii
case 'base64':
return base64
case 'hex':
return hex
case 'utf8':
case 'utf-8':
case undefined:
return utf8
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16le
default:
throw new Error(`Unknown encoding: ${encoding}`)
}
}
function isBuffer (value) {
return value instanceof Uint8Array
}
function isEncoding (encoding) {
try {
codecFor(encoding)
return true
} catch {
return false
}
}
function alloc (size, fill, encoding) {
const buffer = new Uint8Array(size)
if (fill !== undefined) exports.fill(buffer, fill, 0, buffer.byteLength, encoding)
return buffer
}
function allocUnsafe (size) {
return new Uint8Array(size)
}
function allocUnsafeSlow (size) {
return new Uint8Array(size)
}
function byteLength (string, encoding) {
return codecFor(encoding).byteLength(string)
}
function compare (a, b) {
if (a === b) return 0
const len = Math.min(a.byteLength, b.byteLength)
a = new DataView(a.buffer, a.byteOffset, a.byteLength)
b = new DataView(b.buffer, b.byteOffset, b.byteLength)
let i = 0
for (let n = len - (len % 4); i < n; i += 4) {
const x = a.getUint32(i, LE)
const y = b.getUint32(i, LE)
if (x !== y) break
}
for (; i < len; i++) {
const x = a.getUint8(i)
const y = b.getUint8(i)
if (x < y) return -1
if (x > y) return 1
}
return a.byteLength > b.byteLength ? 1 : a.byteLength < b.byteLength ? -1 : 0
}
function concat (buffers, totalLength) {
if (totalLength === undefined) {
totalLength = buffers.reduce((len, buffer) => len + buffer.byteLength, 0)
}
const result = new Uint8Array(totalLength)
let offset = 0
for (const buffer of buffers) {
if (offset + buffer.byteLength > result.byteLength) {
const sub = buffer.subarray(0, result.byteLength - offset)
result.set(sub, offset)
return result
}
result.set(buffer, offset)
offset += buffer.byteLength
}
return result
}
function copy (source, target, targetStart = 0, start = 0, end = source.byteLength) {
if (end > 0 && end < start) return 0
if (end === start) return 0
if (source.byteLength === 0 || target.byteLength === 0) return 0
if (targetStart < 0) throw new RangeError('targetStart is out of range')
if (start < 0 || start >= source.byteLength) throw new RangeError('sourceStart is out of range')
if (end < 0) throw new RangeError('sourceEnd is out of range')
if (targetStart >= target.byteLength) targetStart = target.byteLength
if (end > source.byteLength) end = source.byteLength
if (target.byteLength - targetStart < end - start) {
end = target.length - targetStart + start
}
const len = end - start
if (source === target) {
target.copyWithin(targetStart, start, end)
} else {
target.set(source.subarray(start, end), targetStart)
}
return len
}
function equals (a, b) {
if (a === b) return true
if (a.byteLength !== b.byteLength) return false
const len = a.byteLength
a = new DataView(a.buffer, a.byteOffset, a.byteLength)
b = new DataView(b.buffer, b.byteOffset, b.byteLength)
let i = 0
for (let n = len - (len % 4); i < n; i += 4) {
if (a.getUint32(i, LE) !== b.getUint32(i, LE)) return false
}
for (; i < len; i++) {
if (a.getUint8(i) !== b.getUint8(i)) return false
}
return true
}
function fill (buffer, value, offset, end, encoding) {
if (typeof value === 'string') {
// fill(buffer, string, encoding)
if (typeof offset === 'string') {
encoding = offset
offset = 0
end = buffer.byteLength
// fill(buffer, string, offset, encoding)
} else if (typeof end === 'string') {
encoding = end
end = buffer.byteLength
}
} else if (typeof value === 'number') {
value = value & 0xff
} else if (typeof value === 'boolean') {
value = +value
}
if (offset < 0 || buffer.byteLength < offset || buffer.byteLength < end) {
throw new RangeError('Out of range index')
}
if (offset === undefined) offset = 0
if (end === undefined) end = buffer.byteLength
if (end <= offset) return buffer
if (!value) value = 0
if (typeof value === 'number') {
for (let i = offset; i < end; ++i) {
buffer[i] = value
}
} else {
value = isBuffer(value) ? value : from(value, encoding)
const len = value.byteLength
for (let i = 0; i < end - offset; ++i) {
buffer[i + offset] = value[i % len]
}
}
return buffer
}
function from (value, encodingOrOffset, length) {
// from(string, encoding)
if (typeof value === 'string') return fromString(value, encodingOrOffset)
// from(array)
if (Array.isArray(value)) return fromArray(value)
// from(buffer)
if (ArrayBuffer.isView(value)) return fromBuffer(value)
// from(arrayBuffer[, byteOffset[, length]])
return fromArrayBuffer(value, encodingOrOffset, length)
}
function fromString (string, encoding) {
const codec = codecFor(encoding)
const buffer = new Uint8Array(codec.byteLength(string))
codec.write(buffer, string, 0, buffer.byteLength)
return buffer
}
function fromArray (array) {
const buffer = new Uint8Array(array.length)
buffer.set(array)
return buffer
}
function fromBuffer (buffer) {
const copy = new Uint8Array(buffer.byteLength)
copy.set(buffer)
return copy
}
function fromArrayBuffer (arrayBuffer, byteOffset, length) {
return new Uint8Array(arrayBuffer, byteOffset, length)
}
function includes (buffer, value, byteOffset, encoding) {
return indexOf(buffer, value, byteOffset, encoding) !== -1
}
function bidirectionalIndexOf (buffer, value, byteOffset, encoding, first) {
if (buffer.byteLength === 0) return -1
if (typeof byteOffset === 'string') {
encoding = byteOffset
byteOffset = 0
} else if (byteOffset === undefined) {
byteOffset = first ? 0 : (buffer.length - 1)
} else if (byteOffset < 0) {
byteOffset += buffer.byteLength
}
if (byteOffset >= buffer.byteLength) {
if (first) return -1
else byteOffset = buffer.byteLength - 1
} else if (byteOffset < 0) {
if (first) byteOffset = 0
else return -1
}
if (typeof value === 'string') {
value = from(value, encoding)
} else if (typeof value === 'number') {
value = value & 0xff
if (first) {
return buffer.indexOf(value, byteOffset)
} else {
return buffer.lastIndexOf(value, byteOffset)
}
}
if (value.byteLength === 0) return -1
if (first) {
let foundIndex = -1
for (let i = byteOffset; i < buffer.byteLength; i++) {
if (buffer[i] === value[foundIndex === -1 ? 0 : i - foundIndex]) {
if (foundIndex === -1) foundIndex = i
if (i - foundIndex + 1 === value.byteLength) return foundIndex
} else {
if (foundIndex !== -1) i -= i - foundIndex
foundIndex = -1
}
}
} else {
if (byteOffset + value.byteLength > buffer.byteLength) {
byteOffset = buffer.byteLength - value.byteLength
}
for (let i = byteOffset; i >= 0; i--) {
let found = true
for (let j = 0; j < value.byteLength; j++) {
if (buffer[i + j] !== value[j]) {
found = false
break
}
}
if (found) return i
}
}
return -1
}
function indexOf (buffer, value, byteOffset, encoding) {
return bidirectionalIndexOf(buffer, value, byteOffset, encoding, true /* first */)
}
function lastIndexOf (buffer, value, byteOffset, encoding) {
return bidirectionalIndexOf(buffer, value, byteOffset, encoding, false /* last */)
}
function swap (buffer, n, m) {
const i = buffer[n]
buffer[n] = buffer[m]
buffer[m] = i
}
function swap16 (buffer) {
const len = buffer.byteLength
if (len % 2 !== 0) throw new RangeError('Buffer size must be a multiple of 16-bits')
for (let i = 0; i < len; i += 2) swap(buffer, i, i + 1)
return buffer
}
function swap32 (buffer) {
const len = buffer.byteLength
if (len % 4 !== 0) throw new RangeError('Buffer size must be a multiple of 32-bits')
for (let i = 0; i < len; i += 4) {
swap(buffer, i, i + 3)
swap(buffer, i + 1, i + 2)
}
return buffer
}
function swap64 (buffer) {
const len = buffer.byteLength
if (len % 8 !== 0) throw new RangeError('Buffer size must be a multiple of 64-bits')
for (let i = 0; i < len; i += 8) {
swap(buffer, i, i + 7)
swap(buffer, i + 1, i + 6)
swap(buffer, i + 2, i + 5)
swap(buffer, i + 3, i + 4)
}
return buffer
}
function toBuffer (buffer) {
return buffer
}
function toString (buffer, encoding, start = 0, end = buffer.byteLength) {
const len = buffer.byteLength
if (start >= len) return ''
if (end <= start) return ''
if (start < 0) start = 0
if (end > len) end = len
if (start !== 0 || end < len) buffer = buffer.subarray(start, end)
return codecFor(encoding).toString(buffer)
}
function write (buffer, string, offset, length, encoding) {
// write(buffer, string)
if (offset === undefined) {
encoding = 'utf8'
// write(buffer, string, encoding)
} else if (length === undefined && typeof offset === 'string') {
encoding = offset
offset = undefined
// write(buffer, string, offset, encoding)
} else if (encoding === undefined && typeof length === 'string') {
encoding = length
length = undefined
}
return codecFor(encoding).write(buffer, string, offset, length)
}
function writeDoubleLE (buffer, value, offset) {
if (offset === undefined) offset = 0
const view = new DataView(buffer.buffer, buffer.byteOffset, buffer.byteLength)
view.setFloat64(offset, value, true)
return offset + 8
}
function writeFloatLE (buffer, value, offset) {
if (offset === undefined) offset = 0
const view = new DataView(buffer.buffer, buffer.byteOffset, buffer.byteLength)
view.setFloat32(offset, value, true)
return offset + 4
}
function writeUInt32LE (buffer, value, offset) {
if (offset === undefined) offset = 0
const view = new DataView(buffer.buffer, buffer.byteOffset, buffer.byteLength)
view.setUint32(offset, value, true)
return offset + 4
}
function writeInt32LE (buffer, value, offset) {
if (offset === undefined) offset = 0
const view = new DataView(buffer.buffer, buffer.byteOffset, buffer.byteLength)
view.setInt32(offset, value, true)
return offset + 4
}
function readDoubleLE (buffer, offset) {
if (offset === undefined) offset = 0
const view = new DataView(buffer.buffer, buffer.byteOffset, buffer.byteLength)
return view.getFloat64(offset, true)
}
function readFloatLE (buffer, offset) {
if (offset === undefined) offset = 0
const view = new DataView(buffer.buffer, buffer.byteOffset, buffer.byteLength)
return view.getFloat32(offset, true)
}
function readUInt32LE (buffer, offset) {
if (offset === undefined) offset = 0
const view = new DataView(buffer.buffer, buffer.byteOffset, buffer.byteLength)
return view.getUint32(offset, true)
}
function readInt32LE (buffer, offset) {
if (offset === undefined) offset = 0
const view = new DataView(buffer.buffer, buffer.byteOffset, buffer.byteLength)
return view.getInt32(offset, true)
}
module.exports = exports = {
isBuffer,
isEncoding,
alloc,
allocUnsafe,
allocUnsafeSlow,
byteLength,
compare,
concat,
copy,
equals,
fill,
from,
includes,
indexOf,
lastIndexOf,
swap16,
swap32,
swap64,
toBuffer,
toString,
write,
writeDoubleLE,
writeFloatLE,
writeUInt32LE,
writeInt32LE,
readDoubleLE,
readFloatLE,
readUInt32LE,
readInt32LE
}

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function isBuffer (value) {
return Buffer.isBuffer(value) || value instanceof Uint8Array
}
function isEncoding (encoding) {
return Buffer.isEncoding(encoding)
}
function alloc (size, fill, encoding) {
return Buffer.alloc(size, fill, encoding)
}
function allocUnsafe (size) {
return Buffer.allocUnsafe(size)
}
function allocUnsafeSlow (size) {
return Buffer.allocUnsafeSlow(size)
}
function byteLength (string, encoding) {
return Buffer.byteLength(string, encoding)
}
function compare (a, b) {
return Buffer.compare(a, b)
}
function concat (buffers, totalLength) {
return Buffer.concat(buffers, totalLength)
}
function copy (source, target, targetStart, start, end) {
return toBuffer(source).copy(target, targetStart, start, end)
}
function equals (a, b) {
return toBuffer(a).equals(b)
}
function fill (buffer, value, offset, end, encoding) {
return toBuffer(buffer).fill(value, offset, end, encoding)
}
function from (value, encodingOrOffset, length) {
return Buffer.from(value, encodingOrOffset, length)
}
function includes (buffer, value, byteOffset, encoding) {
return toBuffer(buffer).includes(value, byteOffset, encoding)
}
function indexOf (buffer, value, byfeOffset, encoding) {
return toBuffer(buffer).indexOf(value, byfeOffset, encoding)
}
function lastIndexOf (buffer, value, byteOffset, encoding) {
return toBuffer(buffer).lastIndexOf(value, byteOffset, encoding)
}
function swap16 (buffer) {
return toBuffer(buffer).swap16()
}
function swap32 (buffer) {
return toBuffer(buffer).swap32()
}
function swap64 (buffer) {
return toBuffer(buffer).swap64()
}
function toBuffer (buffer) {
if (Buffer.isBuffer(buffer)) return buffer
return Buffer.from(buffer.buffer, buffer.byteOffset, buffer.byteLength)
}
function toString (buffer, encoding, start, end) {
return toBuffer(buffer).toString(encoding, start, end)
}
function write (buffer, string, offset, length, encoding) {
return toBuffer(buffer).write(string, offset, length, encoding)
}
function writeDoubleLE (buffer, value, offset) {
return toBuffer(buffer).writeDoubleLE(value, offset)
}
function writeFloatLE (buffer, value, offset) {
return toBuffer(buffer).writeFloatLE(value, offset)
}
function writeUInt32LE (buffer, value, offset) {
return toBuffer(buffer).writeUInt32LE(value, offset)
}
function writeInt32LE (buffer, value, offset) {
return toBuffer(buffer).writeInt32LE(value, offset)
}
function readDoubleLE (buffer, offset) {
return toBuffer(buffer).readDoubleLE(offset)
}
function readFloatLE (buffer, offset) {
return toBuffer(buffer).readFloatLE(offset)
}
function readUInt32LE (buffer, offset) {
return toBuffer(buffer).readUInt32LE(offset)
}
function readInt32LE (buffer, offset) {
return toBuffer(buffer).readInt32LE(offset)
}
module.exports = {
isBuffer,
isEncoding,
alloc,
allocUnsafe,
allocUnsafeSlow,
byteLength,
compare,
concat,
copy,
equals,
fill,
from,
includes,
indexOf,
lastIndexOf,
swap16,
swap32,
swap64,
toBuffer,
toString,
write,
writeDoubleLE,
writeFloatLE,
writeUInt32LE,
writeInt32LE,
readDoubleLE,
readFloatLE,
readUInt32LE,
readInt32LE
}

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function byteLength (string) {
return string.length
}
function toString (buffer) {
const len = buffer.byteLength
let result = ''
for (let i = 0; i < len; i++) {
result += String.fromCharCode(buffer[i])
}
return result
}
function write (buffer, string, offset = 0, length = byteLength(string)) {
const len = Math.min(length, buffer.byteLength - offset)
for (let i = 0; i < len; i++) {
buffer[offset + i] = string.charCodeAt(i)
}
return len
}
module.exports = {
byteLength,
toString,
write
}

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const alphabet = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
const codes = new Uint8Array(256)
for (let i = 0; i < alphabet.length; i++) {
codes[alphabet.charCodeAt(i)] = i
}
codes[/* - */ 0x2d] = 62
codes[/* _ */ 0x5f] = 63
function byteLength (string) {
let len = string.length
if (string.charCodeAt(len - 1) === 0x3d) len--
if (len > 1 && string.charCodeAt(len - 1) === 0x3d) len--
return (len * 3) >>> 2
}
function toString (buffer) {
const len = buffer.byteLength
let result = ''
for (let i = 0; i < len; i += 3) {
result += (
alphabet[buffer[i] >> 2] +
alphabet[((buffer[i] & 3) << 4) | (buffer[i + 1] >> 4)] +
alphabet[((buffer[i + 1] & 15) << 2) | (buffer[i + 2] >> 6)] +
alphabet[buffer[i + 2] & 63]
)
}
if (len % 3 === 2) {
result = result.substring(0, result.length - 1) + '='
} else if (len % 3 === 1) {
result = result.substring(0, result.length - 2) + '=='
}
return result
};
function write (buffer, string, offset = 0, length = byteLength(string)) {
const len = Math.min(length, buffer.byteLength - offset)
for (let i = 0, j = 0; j < len; i += 4) {
const a = codes[string.charCodeAt(i)]
const b = codes[string.charCodeAt(i + 1)]
const c = codes[string.charCodeAt(i + 2)]
const d = codes[string.charCodeAt(i + 3)]
buffer[j++] = (a << 2) | (b >> 4)
buffer[j++] = ((b & 15) << 4) | (c >> 2)
buffer[j++] = ((c & 3) << 6) | (d & 63)
}
return len
};
module.exports = {
byteLength,
toString,
write
}

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function byteLength (string) {
return string.length >>> 1
}
function toString (buffer) {
const len = buffer.byteLength
buffer = new DataView(buffer.buffer, buffer.byteOffset, len)
let result = ''
let i = 0
for (let n = len - (len % 4); i < n; i += 4) {
result += buffer.getUint32(i).toString(16).padStart(8, '0')
}
for (; i < len; i++) {
result += buffer.getUint8(i).toString(16).padStart(2, '0')
}
return result
}
function write (buffer, string, offset = 0, length = byteLength(string)) {
const len = Math.min(length, buffer.byteLength - offset)
for (let i = 0; i < len; i++) {
const a = hexValue(string.charCodeAt(i * 2))
const b = hexValue(string.charCodeAt(i * 2 + 1))
if (a === undefined || b === undefined) {
return buffer.subarray(0, i)
}
buffer[offset + i] = (a << 4) | b
}
return len
}
module.exports = {
byteLength,
toString,
write
}
function hexValue (char) {
if (char >= 0x30 && char <= 0x39) return char - 0x30
if (char >= 0x41 && char <= 0x46) return char - 0x41 + 10
if (char >= 0x61 && char <= 0x66) return char - 0x61 + 10
}

40
node_modules/b4a/lib/utf16le.js generated vendored Normal file
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function byteLength (string) {
return string.length * 2
}
function toString (buffer) {
const len = buffer.byteLength
let result = ''
for (let i = 0; i < len - 1; i += 2) {
result += String.fromCharCode(buffer[i] + (buffer[i + 1] * 256))
}
return result
}
function write (buffer, string, offset = 0, length = byteLength(string)) {
const len = Math.min(length, buffer.byteLength - offset)
let units = len
for (let i = 0; i < string.length; ++i) {
if ((units -= 2) < 0) break
const c = string.charCodeAt(i)
const hi = c >> 8
const lo = c % 256
buffer[offset + i * 2] = lo
buffer[offset + i * 2 + 1] = hi
}
return len
}
module.exports = {
byteLength,
toString,
write
}

145
node_modules/b4a/lib/utf8.js generated vendored Normal file
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function byteLength (string) {
let length = 0
for (let i = 0, n = string.length; i < n; i++) {
const code = string.charCodeAt(i)
if (code >= 0xd800 && code <= 0xdbff && i + 1 < n) {
const code = string.charCodeAt(i + 1)
if (code >= 0xdc00 && code <= 0xdfff) {
length += 4
i++
continue
}
}
if (code <= 0x7f) length += 1
else if (code <= 0x7ff) length += 2
else length += 3
}
return length
}
let toString
if (typeof TextDecoder !== 'undefined') {
const decoder = new TextDecoder()
toString = function toString (buffer) {
return decoder.decode(buffer)
}
} else {
toString = function toString (buffer) {
const len = buffer.byteLength
let output = ''
let i = 0
while (i < len) {
let byte = buffer[i]
if (byte <= 0x7f) {
output += String.fromCharCode(byte)
i++
continue
}
let bytesNeeded = 0
let codePoint = 0
if (byte <= 0xdf) {
bytesNeeded = 1
codePoint = byte & 0x1f
} else if (byte <= 0xef) {
bytesNeeded = 2
codePoint = byte & 0x0f
} else if (byte <= 0xf4) {
bytesNeeded = 3
codePoint = byte & 0x07
}
if (len - i - bytesNeeded > 0) {
let k = 0
while (k < bytesNeeded) {
byte = buffer[i + k + 1]
codePoint = (codePoint << 6) | (byte & 0x3f)
k += 1
}
} else {
codePoint = 0xfffd
bytesNeeded = len - i
}
output += String.fromCodePoint(codePoint)
i += bytesNeeded + 1
}
return output
}
}
let write
if (typeof TextEncoder !== 'undefined') {
const encoder = new TextEncoder()
write = function write (buffer, string, offset = 0, length = byteLength(string)) {
const len = Math.min(length, buffer.byteLength - offset)
encoder.encodeInto(string, buffer.subarray(offset, offset + len))
return len
}
} else {
write = function write (buffer, string, offset = 0, length = byteLength(string)) {
const len = Math.min(length, buffer.byteLength - offset)
buffer = buffer.subarray(offset, offset + len)
let i = 0
let j = 0
while (i < string.length) {
const code = string.codePointAt(i)
if (code <= 0x7f) {
buffer[j++] = code
i++
continue
}
let count = 0
let bits = 0
if (code <= 0x7ff) {
count = 6
bits = 0xc0
} else if (code <= 0xffff) {
count = 12
bits = 0xe0
} else if (code <= 0x1fffff) {
count = 18
bits = 0xf0
}
buffer[j++] = bits | (code >> count)
count -= 6
while (count >= 0) {
buffer[j++] = 0x80 | ((code >> count) & 0x3f)
count -= 6
}
i += code >= 0x10000 ? 2 : 1
}
return len
}
}
module.exports = {
byteLength,
toString,
write
}

32
node_modules/b4a/package.json generated vendored Normal file
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{
"name": "b4a",
"version": "1.6.4",
"description": "Bridging the gap between buffers and typed arrays",
"main": "index.js",
"files": [
"browser.js",
"index.js",
"lib"
],
"browser": {
"./index.js": "./browser.js"
},
"scripts": {
"test": "standard && brittle test/*.mjs"
},
"repository": {
"type": "git",
"url": "git+https://github.com/holepunchto/b4a.git"
},
"author": "Kasper Isager Dalsgarð <kasper@funktionel.co>",
"license": "ISC",
"bugs": {
"url": "https://github.com/holepunchto/b4a/issues"
},
"homepage": "https://github.com/holepunchto/b4a#readme",
"devDependencies": {
"brittle": "^1.3.5",
"nanobench": "^2.1.1",
"standard": "^16.0.3"
}
}