fixed issue, and added startbot.sh
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@@ -1,61 +1,36 @@
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const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
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const dgram = require('dgram');
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const axios = require('axios');
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const { server_ip, server_port } = require('../../config.json');
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('server-status')
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.setDescription('shows you some information about the minecraft server'),
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async execute(interaction) {
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try {
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const serverInfo = await getServerInfo('your_server_ip', your_server_port);
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.setDescription('Get the current server status and players'),
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const embed = {
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color: 0x0099ff,
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title: 'Minecraft Server Status',
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async execute(interaction) {
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const SERVER_IP = `${server_ip}:${server_port}`;
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axios.get(`https://api.mcsrvstat.us/3/${SERVER_IP}`).then((resp) => {
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const data = resp.data;
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const embedData = {
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title: SERVER_IP,
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description: data.online ? 'Server is online' : 'Server is offline',
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color: data.online ? 0x00FF00 : 0xFF0000,
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fields: [
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{ name: 'Description', value: serverInfo.description.text },
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{ name: 'Players', value: `${serverInfo.players.online}/${serverInfo.players.max}`, inline: true },
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{ name: 'Version', value: serverInfo.version.name, inline: true },
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{ name: 'Online Players', value: serverInfo.players.sample.map(player => player.name).join(', ') },
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{ name: 'Version', value: `${data.version} (Protocol ${data.protocol.version})`, inline: false },
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],
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footer: { text: `${data.players.online}/${data.players.max} players` },
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};
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await interaction.reply({ embeds: [embed], content: '```json\n' + JSON.stringify(serverInfo, null, 2) + '```' });
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} catch (error) {
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console.error(error.message || 'Failed to retrieve Minecraft server info.');
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await interaction.reply('Failed to retrieve Minecraft server info.');
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}
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},
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};
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async function getServerInfo(ip, port) {
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const client = dgram.createSocket('udp4');
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// Send an empty payload for a status request
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const handshakePacket = Buffer.from([0xFE, 0xFD, 0x00]);
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client.send(handshakePacket, port, ip);
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return new Promise((resolve, reject) => {
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client.on('message', (response) => {
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if (response.slice(0, 2).equals(Buffer.from([0xFF, 0xFD])) && response.length > 35) {
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const jsonResponse = response.toString('utf8', 35);
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try {
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const parsedResponse = JSON.parse(jsonResponse);
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resolve(parsedResponse);
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} catch (error) {
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reject(new Error('Failed to parse server info.'));
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}
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if (data.players && data.players.list && data.players.list.length > 0) {
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embedData.fields.push({ name: 'Player List', value: data.players.list.map(player => player.name).join('\n'), inline: false });
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} else {
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reject(new Error('Failed to retrieve server info.'));
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embedData.fields.push({ name: 'Player List', value: 'No players online :(', inline: false });
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}
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client.close();
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const embed = new EmbedBuilder(embedData);
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interaction.reply({ content: 'Server status:', embeds: [embed] });
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});
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client.on('error', (err) => {
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reject(err);
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});
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});
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}
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},
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};
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