commit d589d779346e91bc72296452801e7583b2a9d20b Author: Valentijn Date: Sat May 30 14:24:45 2026 +0200 initial plugin before git init diff --git a/LaunchConfirm.cs b/LaunchConfirm.cs new file mode 100644 index 0000000..b7874a9 --- /dev/null +++ b/LaunchConfirm.cs @@ -0,0 +1,40 @@ +using BepInEx; +using BepInEx.Logging; +using HarmonyLib; + +namespace LaunchConfirm; + +[BepInPlugin(MyPluginInfo.PLUGIN_GUID, MyPluginInfo.PLUGIN_NAME, MyPluginInfo.PLUGIN_VERSION)] +public class LaunchConfirm : BaseUnityPlugin +{ + public static LaunchConfirm Instance { get; private set; } = null!; + internal new static ManualLogSource Logger { get; private set; } = null!; + internal static Harmony? Harmony { get; set; } + + private void Awake() + { + Logger = base.Logger; + Instance = this; + + Patch(); + + Logger.LogInfo($"{MyPluginInfo.PLUGIN_GUID} v{MyPluginInfo.PLUGIN_VERSION} has loaded!"); + } + + internal static void Patch() + { + Harmony ??= new Harmony(MyPluginInfo.PLUGIN_GUID); + Logger.LogDebug("Patching..."); + Harmony.PatchAll(); + Logger.LogDebug("Finished patching!"); + } + + internal static void Unpatch() + { + Logger.LogDebug("Unpatching..."); + + Harmony?.UnpatchSelf(); + + Logger.LogDebug("Finished unpatching!"); + } +} diff --git a/LaunchConfirm.csproj b/LaunchConfirm.csproj new file mode 100644 index 0000000..f40bb77 --- /dev/null +++ b/LaunchConfirm.csproj @@ -0,0 +1,55 @@ + + + + + HerpieDerpiee.LaunchConfirm + LaunchConfirm + + 1.0.0 + + + + + netstandard2.1 + LaunchConfirm + true + latest + + + + + enable + + + + + + https://api.nuget.org/v3/index.json; + https://nuget.bepinex.dev/v3/index.json + + + + + + true + embedded + + $([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)'))=./ + + + + + + + + + + + + + + + diff --git a/Patches/LeverPatch.cs b/Patches/LeverPatch.cs new file mode 100644 index 0000000..b1bd93d --- /dev/null +++ b/Patches/LeverPatch.cs @@ -0,0 +1,56 @@ +using HarmonyLib; +using UnityEngine; +using UnityEngine.InputSystem; + + +namespace LaunchConfirm; + +[HarmonyPatch(typeof(StartMatchLever))] +public class LeverPatch +{ + private static LungProp? _cachedApparatus; + + + [HarmonyPostfix] + [HarmonyPatch("Update")] + private static void UpdatePostfix(StartMatchLever __instance) + { + // prevent weird null references + if (__instance == null || __instance.triggerScript == null) return; + if (StartOfRound.Instance == null || RoundManager.Instance == null) return; + + + if (StartOfRound.Instance.inShipPhase) + { + __instance.triggerScript.hoverTip = "Pull lever : [Land Ship]"; + _cachedApparatus = null; // clear api for next round + return; + } + + + // caching the apparatus to prevent polling it EVERY FUCKING FRAME + if (_cachedApparatus == null) + { + _cachedApparatus = Object.FindObjectOfType(); + } + + // Checking if its actually been pulled. + bool isApparatusPulled; + + if (_cachedApparatus != null) + { + isApparatusPulled = _cachedApparatus.isInShipRoom; + } else { + isApparatusPulled = true; // cant find the apparatus + } + + if (!isApparatusPulled) + { + __instance.triggerScript.hoverTip = "Pull lever : [Start Ship]\nWARNING: Launching without Apparatus in the Ship!"; + } + else + { + __instance.triggerScript.hoverTip = "Pull lever : [Start Ship]"; + } + } +} \ No newline at end of file diff --git a/README.md b/README.md new file mode 100644 index 0000000..0ac944d --- /dev/null +++ b/README.md @@ -0,0 +1,93 @@ +# Lethal Company Mod Template + +Thank you for using the mod template! Here are a few tips to help you on your journey: + +## Versioning + +BepInEx uses [semantic versioning, or semver](https://semver.org/), for the mod's version info. +To increment it, you can either modify the version tag in the `.csproj` file directly, or use your IDE's UX to increment the version. Below is an example of modifying the `.csproj` file directly: + +```xml + + + HerpieDerpiee.LaunchConfirm + LaunchConfirm + + 1.0.0 + +``` + +Your IDE will have the setting in `Package` or `NuGet` under `General` or `Metadata`, respectively. + +## Logging + +A logger is provided to help with logging to the console. +You can access it by doing `Plugin.Logger` in any class outside the `Plugin` class. + +***Please use*** `LogDebug()` ***whenever possible, as any other log method +will be displayed to the console and potentially cause performance issues for users.*** + +If you chose to do so, make sure you change the following line in the `BepInEx.cfg` file to see the Debug messages: + +```toml +[Logging.Console] + +# ... # + +## Which log levels to show in the console output. +# Setting type: LogLevel +# Default value: Fatal, Error, Warning, Message, Info +# Acceptable values: None, Fatal, Error, Warning, Message, Info, Debug, All +# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) +LogLevels = All +``` + +## Harmony + +This template uses harmony. For more specifics on how to use it, look at +[the HarmonyX GitHub wiki](https://github.com/BepInEx/HarmonyX/wiki) and +[the Harmony docs](https://harmony.pardeike.net/). + +To make a new harmony patch, just use `[HarmonyPatch]` before any class you make that has a patch in it. + +Then in that class, you can use +`[HarmonyPatch(typeof(ClassToPatch), "MethodToPatch")]` +where `ClassToPatch` is the class you're patching (ie `TVScript`), and `MethodToPatch` is the method you're patching (ie `SwitchTVLocalClient`). + +Then you can use +[the appropriate prefix, postfix, transpiler, or finalizer](https://harmony.pardeike.net/articles/patching.html) attribute. + +_While you can use_ `return false;` _in a prefix patch, +it is **HIGHLY DISCOURAGED** as it can **AND WILL** cause compatibility issues with other mods._ + +For example, we want to add a patch that will debug log the current players' position. +We have the following postfix patch patching the `SwitchTVLocalClient` method +in `TVScript`: + +```csharp +using HarmonyLib; + +namespace LaunchConfirm.Patches; + +[HarmonyPatch(typeof(TVScript))] +public class ExampleTVPatch +{ + [HarmonyPatch("SwitchTVLocalClient")] + [HarmonyPrefix] + private static void SwitchTvPrefix(TVScript __instance) + { + /* + * When the method is called, the TV will be turning off when we want to + * turn the lights on and vice-versa. At that time, the TV's tvOn field + * will be the opposite of what it's doing, ie it'll be on when turning off. + * So, we want to set the lights to what the tv's state was + * when this method is called. + */ + StartOfRound.Instance.shipRoomLights.SetShipLightsBoolean(__instance.tvOn); + } +} +``` + +In this case we include the type of the class we're patching in the attribute +before our `ExampleTVPatch` class, +as our class will only patch the `TVScript` class. diff --git a/bin/Debug/netstandard2.1/HerpieDerpiee.LaunchConfirm.deps.json b/bin/Debug/netstandard2.1/HerpieDerpiee.LaunchConfirm.deps.json new file mode 100644 index 0000000..6b166d6 --- /dev/null +++ b/bin/Debug/netstandard2.1/HerpieDerpiee.LaunchConfirm.deps.json @@ -0,0 +1,659 @@ +{ + "runtimeTarget": { + "name": ".NETStandard,Version=v2.1/", + "signature": "" + }, + "compilationOptions": {}, + "targets": { + ".NETStandard,Version=v2.1": {}, + ".NETStandard,Version=v2.1/": { + "HerpieDerpiee.LaunchConfirm/1.0.0": { + 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b/obj/Debug/netstandard2.1/HerpieDerpiee.LaunchConfirm.dll new file mode 100644 index 0000000..185dc35 Binary files /dev/null and b/obj/Debug/netstandard2.1/HerpieDerpiee.LaunchConfirm.dll differ diff --git a/obj/Debug/netstandard2.1/LaunchConfirm.AssemblyInfo.cs b/obj/Debug/netstandard2.1/LaunchConfirm.AssemblyInfo.cs new file mode 100644 index 0000000..b7380b9 --- /dev/null +++ b/obj/Debug/netstandard2.1/LaunchConfirm.AssemblyInfo.cs @@ -0,0 +1,22 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +using System; +using System.Reflection; + +[assembly: System.Reflection.AssemblyCompanyAttribute("HerpieDerpiee.LaunchConfirm")] +[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] +[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] +[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+663a466e99a8eed66bed8bd74fdadfee12e10f1b")] +[assembly: System.Reflection.AssemblyProductAttribute("LaunchConfirm")] +[assembly: System.Reflection.AssemblyTitleAttribute("HerpieDerpiee.LaunchConfirm")] +[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] + +// Generated by the MSBuild WriteCodeFragment class. + diff --git a/obj/Debug/netstandard2.1/LaunchConfirm.AssemblyInfoInputs.cache b/obj/Debug/netstandard2.1/LaunchConfirm.AssemblyInfoInputs.cache new file mode 100644 index 0000000..33895ec --- /dev/null +++ b/obj/Debug/netstandard2.1/LaunchConfirm.AssemblyInfoInputs.cache @@ -0,0 +1 @@ +4ffe5e172e780b6533ec3c053d32c9127bd42dfd49711592538bbe25eb9f7d17 diff --git a/obj/Debug/netstandard2.1/LaunchConfirm.GeneratedMSBuildEditorConfig.editorconfig b/obj/Debug/netstandard2.1/LaunchConfirm.GeneratedMSBuildEditorConfig.editorconfig new file mode 100644 index 0000000..402568f --- /dev/null +++ b/obj/Debug/netstandard2.1/LaunchConfirm.GeneratedMSBuildEditorConfig.editorconfig @@ -0,0 +1,5 @@ +is_global = true +build_property.RootNamespace = LaunchConfirm +build_property.ProjectDir = /var/home/valentijn/Development/LethalMods/LaunchConfirm/ +build_property.EnableComHosting = +build_property.EnableGeneratedComInterfaceComImportInterop = diff --git a/obj/Debug/netstandard2.1/LaunchConfirm.assets.cache b/obj/Debug/netstandard2.1/LaunchConfirm.assets.cache new file mode 100644 index 0000000..9802519 Binary files /dev/null and b/obj/Debug/netstandard2.1/LaunchConfirm.assets.cache differ diff --git a/obj/Debug/netstandard2.1/LaunchConfirm.csproj.AssemblyReference.cache b/obj/Debug/netstandard2.1/LaunchConfirm.csproj.AssemblyReference.cache new file mode 100644 index 0000000..4791419 Binary files /dev/null and b/obj/Debug/netstandard2.1/LaunchConfirm.csproj.AssemblyReference.cache differ diff --git a/obj/Debug/netstandard2.1/LaunchConfirm.csproj.CoreCompileInputs.cache b/obj/Debug/netstandard2.1/LaunchConfirm.csproj.CoreCompileInputs.cache new file mode 100644 index 0000000..fdae94b --- /dev/null +++ b/obj/Debug/netstandard2.1/LaunchConfirm.csproj.CoreCompileInputs.cache @@ -0,0 +1 @@ +19d24df6beca2bc9dec4aec30f369443ef1e08aba1b1e8f80801a2bed54e6480 diff --git a/obj/Debug/netstandard2.1/LaunchConfirm.csproj.FileListAbsolute.txt b/obj/Debug/netstandard2.1/LaunchConfirm.csproj.FileListAbsolute.txt new file mode 100644 index 0000000..dce64ef --- /dev/null +++ b/obj/Debug/netstandard2.1/LaunchConfirm.csproj.FileListAbsolute.txt @@ -0,0 +1,9 @@ +/var/home/valentijn/Development/LethalMods/LaunchConfirm/bin/Debug/netstandard2.1/HerpieDerpiee.LaunchConfirm.deps.json +/var/home/valentijn/Development/LethalMods/LaunchConfirm/bin/Debug/netstandard2.1/HerpieDerpiee.LaunchConfirm.dll +/var/home/valentijn/Development/LethalMods/LaunchConfirm/obj/Debug/netstandard2.1/LaunchConfirm.csproj.AssemblyReference.cache +/var/home/valentijn/Development/LethalMods/LaunchConfirm/obj/Debug/netstandard2.1/MyPluginInfo.cs +/var/home/valentijn/Development/LethalMods/LaunchConfirm/obj/Debug/netstandard2.1/LaunchConfirm.GeneratedMSBuildEditorConfig.editorconfig +/var/home/valentijn/Development/LethalMods/LaunchConfirm/obj/Debug/netstandard2.1/LaunchConfirm.AssemblyInfoInputs.cache +/var/home/valentijn/Development/LethalMods/LaunchConfirm/obj/Debug/netstandard2.1/LaunchConfirm.AssemblyInfo.cs +/var/home/valentijn/Development/LethalMods/LaunchConfirm/obj/Debug/netstandard2.1/LaunchConfirm.csproj.CoreCompileInputs.cache +/var/home/valentijn/Development/LethalMods/LaunchConfirm/obj/Debug/netstandard2.1/HerpieDerpiee.LaunchConfirm.dll diff --git a/obj/Debug/netstandard2.1/MyPluginInfo.cs b/obj/Debug/netstandard2.1/MyPluginInfo.cs new file mode 100644 index 0000000..b613a04 --- /dev/null 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